Racial Bonuses

Which race should you choose? How well will a race fit in with the professions and skills you want for your characters? Use the following list of Racial Bonuses to help you decide!

Abyssin     Male

  • Melee Defense +10
  • Dizzy Defense +10
  • Stun Defense +10
  • Warcry +5

Aqualish     Both

  • Intimidate Defense +25
  • Dizzy Defense +5
  • Stun Defense +5

Arcona     Male

  • Feign Death +5
  • Droid Find Chance +10
  • Droid Find Speed +10
  • DNA Harvesting +15

Bith     Both

  • Weapon Assembly +5
  • Weapon Experimentation +5
  • Food Assembly +5
  • Food Experimentation +5
  • Droid Assembly +5
  • Droid Experimentation +5

Bothan     Both

  • Camouflage +15
  • Cover +10

Cerean     Male

  • Meditate +15
  • Bio Engineer Assembly +10
  • DNA Harvesting +5

Chiss     Both

  • Dizzy Defense +15
  • Stun Defense +5
  • Intimidate Defense +5

Devaronian     Male

  • Engine Assembly +10
  • Booster Assembly +10
  • Engine Experimentation +5
  • Booster Experimentation +5

Duros     Male

  • Power Systems +10
  • Advanced Assembly +10
  • Carbine Accuracy +15
  • Heavy Rifle Lightning Speed +5
  • Heavy Rifle Lightning Accuracy +10

Feeorin     Male

  • Block +10
  • Counterattack +10
  • One-handed Melee Toughness +2
  • Polearm Toughness +2
  • Two-handed Melee Toughness +2
  • Unarmed Toughness +2

Gotal     Male

  • Droid Assembly +10
  • Droid Experimentation +5
  • Healing Injury Treatment +5
  • Healing Wound Treatment +5
  • Healing Ability +5
  • Healing Injury Speed +5

Gran     Male

  • Rifle Accuracy +15
  • Rifle Speed +10

Gungan     Male

  • Thrown Accuracy +10
  • Thrown Speed +10
  • Ranged Defense +10
  • Keep Creature +1

Human     Both

  • Leadership +10
  • Artisan Experimentation +15

Hutt     Both

  • Manage Vendor +2
  • Hiring +10
  • Vendor Item Limit +250

IG-100 Droid     

  • Block +10
  • Counterattack +10
  • Dodge +10
  • One-handed Weapon Speed +10
  • Polearm Speed +10
  • Two-handed Melee Speed +10
  • Unarmed Speed +10

Iktotchi    Male

  • Dodge +10
  • Counterattack +10
  • Block +10

Ishi Tib     Male

  • Bio Engineer Assembly +10
  • Bio Engineer Experimentation +5

Ithorian     Both

  • Dizzy Defense +10
  • Stun Defense +10
  • Tame Bonus +10
  • Melee Defense +10
  • Chassis Assembly +10
  • Power Systems +10
  • Shields Assembly +10
  • Advanced Assembly +10

Kel Dor    Male

  • Combat Equillibrium +10
  • Blind Defense +40
  • Melee Defense +10
  • Ranged Defense +10

Kubaz     Male

  • Blind Defense +10
  • Chassis Assembly +10
  • Chassis Experimentation +5

Mirialan     Both

  • Defense Vs Intimidate +10
  • Meditate +10
  • One-handed Weapon Speed +10
  • Surveying +15

Mon Calamari    Both

  • Alertness +15
  • Weapon Assembly +10
  • Structure Assembly +10

Nautolan     Male

  • Healing Music Ability +5
  • Healing Music Wound +5
  • Healing Music Shock +10
  • Healing Music Mind +10
  • Instrument Assembly +10

Nightsister     Female

  • Tame Non Aggro +5
  • Tame Aggro +15

Nikto     Male

  • Melee Defense +5
  • Polearm Accuracy +10
  • Polearm Speed +5

Quarren     Male

  • Alert +15
  • Weapon Assembly +10
  • Structure Assembly +10

Rodian     Both

  • Defense Vs. Blind +15
  • One Handed Weapon Accuracy +10
  • Two Handed Melee Accuracy +10
  • Weapon Assembly +10

Sanyassan     Both

  • Pistol Speed +10
  • Pistol Accuracy +15
  • One Hand Melee Speed +5
  • One Hand Melee Accuracy +15
  • Melee Defense +5
  • One Hand Melee Toughness +2

Singing Mountain Clan Witch     Female

  • Tame Non Aggro +5
  • Tame Aggro +10
  • Tame Level +5

Sullustan     Both

  • Booster Assembly: +10
  • Creature Harvesting: +10
  • Engine Assembly: +10
  • Trapping: +10
  • Weapon Systems: +10

Togruta     Female

  • Creature Knowledge +10
  • Creature Harvesting +10
  • Trapping +10
  • Rescue +10
  • Mask Scent +15

Trandoshan     Both

  • Unarmed Accuracy +10
  • Unarmed Speed +5
  • Unarmed Damage +15
  • Melee Defense +10
  • Creature Harvesting +10
  • Regeneration +1

Twi’lek     Both

  • Wound healing (dancing) +15
  • Wound healing (music) +5
  • Battle Fatigue Healing (Dancing) +15
  • Battle Fatigue Healing (music) +5

Weequay     Male

  • Unarmed Toughness +2
  • Onehandmelee Toughness +2
  • Twohandmelee Toughness +2
  • Polearm Toughness +2

Wookiee     Both

  • Trapping +10
  • Creature Taming Bonus +10
  • Rescue +10
  • War cry +10
  • Wookiee Roar +1

Zabrak     Both

  • Defense Vs. Dizzy +10
  • Defense Vs. Stun +10
  • Defense Vs. Intimidate +10
  • Anti-Shock +5
  • Equilibrium -+1 – Rebalances damage to all pools
  • Command: /innate equilibrium
  • Vitalize +1  – Minor buff to all pool sizesl
  • Command: /innate vitalize

Zeltron     Both

  • Battle Fatigue Healing (Dancing) +15
  • Combat Medicine Use +5
  • Dance Knowledge +5
  • Fame & Connections +10
  • Food Assembly +10
  • Food Experimentation +5
  • Medicine Use +5
  • Wound Healing (Dancing) +5

Sandarie, Community Manager

Leave a Reply