Search found 49 matches

by Cael
Tue Jun 13, 2017 3:43 pm
Forum: Crafter's Corner
Topic: Armor crafting resources
Replies: 2
Views: 4082

Re: Armor crafting resources

Makes sense to me, although presumably composite would require less bone.
by Cael
Tue Jun 13, 2017 5:42 am
Forum: Player Guides
Topic: Running Multiple Instances of the game
Replies: 7
Views: 11646

Re: Running Multiple Instances of the game

exactly the same way. If you have pinned the SWGEmu client to your taskbar or start menu, use SHIFT+CLICK to open a second (or third!) instance.
by Cael
Mon Jun 12, 2017 10:31 am
Forum: Doctors
Topic: Doctors needing Medic to function.
Replies: 6
Views: 9789

Re: Doctors needing Medic to function.

Commandos, Bounty Hunters and Rangers need skills for defense stats. Offensive stats, too - unless you want to be limited to profession specials and have low accuracy. :P That being said, you're absolutely right - all professions are encouraged to go along certain routes, it's just that Doctor and ...
by Cael
Mon Jun 12, 2017 7:10 am
Forum: Suggestions and Ideas (non RP related)
Topic: Remove blocks on travel
Replies: 23
Views: 23907

Re: Remove blocks on travel

If it were make or break, I think there would be a lot more opinions on it!
by Cael
Mon Jun 12, 2017 6:08 am
Forum: Combat
Topic: Pet disease permanant
Replies: 2
Views: 4312

Re: Pet disease permanant

My alt also has a permanent disease. It doesn't seem to affect anything, just the visual flag. My alt is in fact a Doctor and it can't be cured and doesn't go away. It's been there for three weeks now.
by Cael
Mon Jun 12, 2017 6:05 am
Forum: Suggestions and Ideas (non RP related)
Topic: Remove blocks on travel
Replies: 23
Views: 23907

Re: Remove blocks on travel

Without looking at the server code, I don't know whether it's possible. Hence the post. If Hal says it can't be done, fair enough. I suspect that it's straightforward, merely because the Live game pretty much did it with [TRAVEL] from the Space terminals but there may be some reason why a shuttlepor...
by Cael
Sun Jun 11, 2017 3:13 am
Forum: Doctors
Topic: Doctors needing Medic to function.
Replies: 6
Views: 9789

Re: Doctors needing Medic to function.

Agreed. In order to get the medicine use skill up to usable levels, not only do you need Medic, you need to master it. None of the other "main" professions have any such requirement.
by Cael
Sun Jun 11, 2017 3:03 am
Forum: Suggestions and Ideas (non RP related)
Topic: Remove blocks on travel
Replies: 23
Views: 23907

Re: Remove blocks on travel

"Lore"? Jesus fucking christ. it's Star Wars.... It's not though. It's a game. When you make a game, you keep asking the same question again and again and again, for every single feature or aspect. That question is " IS THIS FUN? ". Sometimes you need to reevaluate a decision based on testing - in ...
by Cael
Sat Jun 10, 2017 3:39 am
Forum: Suggestions and Ideas (non RP related)
Topic: Alter the Sandstorms
Replies: 12
Views: 11399

Re: Alter the Sandstorms

It's still not fun, though. Can we accept that the point of a game is have fun? Okay, so here's a thing. Let's say you're not in any trouble, you're just going from Bestine to Eisley, sandstorm hits, that's 15 minutes stuck in a camp for you (assuming you've got one, otherwise you die). Not doing wh...
by Cael
Sat Jun 10, 2017 3:34 am
Forum: Suggestions and Ideas (non RP related)
Topic: Remove blocks on travel
Replies: 23
Views: 23907

Re: Remove blocks on travel

"Lore"?

Jesus fucking christ.