Search found 33 matches

by Destroy
Sat May 05, 2018 2:24 pm
Forum: Holonet
Topic: [Event] BridgeFest - A Carnival of Flames [Event over, thanks for coming]
Replies: 6
Views: 5047

Re: [Event] BridgeFest - A Carnival of Flames

Event in more detail: Fighting Pit / Arena Go head to head against one of BB's strongest gladiators. Meet Satina a deadly SMC warrior: satinaarena.JPG Get buffed , grab some foods and drinks and go to battle. Winner is the one who incaps the other stopping duel after 1st incap. its suggested to get ...
by Destroy
Fri May 04, 2018 10:15 pm
Forum: Holonet
Topic: [Event] BridgeFest - A Carnival of Flames [Event over, thanks for coming]
Replies: 6
Views: 5047

Re: [Event] BridgeFest - A Carnival of Flames

Event in more detail: 5+min vehicle race. You will do two laps around BB's newest and limited attraction , a flame guided race track. BBRacing.JPG The race is timed and includes an endurance run thru one of BB's most visited locations. It takes expert timing to navigate around the tight turns, avoid...
by Destroy
Tue May 01, 2018 4:54 pm
Forum: Holonet
Topic: [Event] BridgeFest - A Carnival of Flames [Event over, thanks for coming]
Replies: 6
Views: 5047

[Event] BridgeFest - A Carnival of Flames [Event over, thanks for coming]

Broken Bridge, Corellia will be hosting its first ever BridgeFest. BridgeFest, a Carnival of flames, is open to all on Sunday May 6th from 3:00pm EST to 5:00pm EST. There will be games, entertainment, prizes, and something for all to enjoy. BridgeFest proceeds will go to restoring the historic landm...
by Destroy
Sun Apr 29, 2018 11:46 am
Forum: News!
Topic: Friday Feature 4/27/2018: Anniversary Memories
Replies: 14
Views: 11771

Re: Friday Feature 4/27/2018: Anniversary Memories

I remember the first time someone tried to help me learn how to duel on bloodfin. Was Pre-cu and Ciiv (iirc) , one of my in game friends and I were both TKM. He wanted to duel and i said ok. He never attacked and i just spammed my attacks till I could attack no more then he hit me once and I incappe...
by Destroy
Sat Mar 31, 2018 11:39 am
Forum: News!
Topic: Friday Feature 3/30/2018: A look behind the scenes.
Replies: 2
Views: 3488

Friday Feature 3/30/2018: A look behind the scenes.

if you see the patch come in i think that is notice that its available
by Destroy
Mon Jan 01, 2018 6:18 pm
Forum: Player Cities Listing
Topic: Broken Bridge, Corellia
Replies: 0
Views: 2256

Broken Bridge, Corellia

Broken Bridge is a Metropolis just North of Cornet, Corellia. It was founded when the Fallen Star spaceship crashed down on corellia leaving survivors stranded all alone on the eif sever until we all showed up. The survivors felt that it would make a great site for a city and founded BB just across ...
by Destroy
Wed Nov 29, 2017 9:16 pm
Forum: Trader's Corner
Topic: Destroy's Harvesters and Housing
Replies: 2
Views: 4640

Re: Destroy's Harvesters and Housing

Sadly the old location took some damage and had to be closed. Some of the vendors passed or ran away so some new faces are around. The new location is still in Broken Bridge in cantina third room on right. Shady helps out too in third room on left. We sell Harvesters, Houses, Tools , and crafted and...
by Destroy
Fri Jul 28, 2017 11:21 am
Forum: News!
Topic: Friday Feature 7/28/2017: Macros!
Replies: 4
Views: 6037

Friday Feature 7/28/2017: Macros!

Another ranger one , this would cycle thru all your toolbar slots, you can put a camp into each slot and it will try to drop a camp every 20 seconds or so to help level camping xp when afk. /ui action toolbarSlot00; /pause 20; /ui action toolbarSlot01; /pause 20; /ui action toolbarSlot02; /pause 20;...
by Destroy
Sun Jun 18, 2017 6:57 pm
Forum: Trader's Corner
Topic: Destroy's Harvesters and Housing
Replies: 2
Views: 4640

Destroy's Harvesters and Housing

All vendors now located in the BB Cantina.

Thanks,

Destroy / Ansasor / Talon
Destroy's Harvester's and Housing
by Destroy
Sat May 27, 2017 8:02 pm
Forum: Crafting
Topic: structure factory -- un crated walls
Replies: 3
Views: 4999

Re: structure factory -- un crated walls

Final part -- if using crated items it works correclty, Items lost in testing/bug 31 walls - 1 structural module here is before showing 11 structural modules in crate attempt 4 - 11 structural modules in crate.JPG Result after 1 item made is 1 structural module remaining. This is correct. attempt 4 ...